Soth is my tabletop roleplaying game about cultists in small-town America. The players' goal is for their characters to summon a dark god without making them family and neighbours suspicious. (Think of it as a cross between Breaking Bad and the Cthulhu mythos.)
The kickstarter is here: Soth: a game of cultists vs investigators
After less than a day, we're nearly at our goal (to pay the game's artists at their full commercial rate).
The new version of the game will have:
- 5 pieces of new interior art
- Professional graphic design and layout
- A new, full-colour front and back cover image (depending on stretch goals)
This is not a second edition (or even a 1.5 edition): the gameplay will be the same. However, the rules will get a few minor clarifications and (depending on funding levels) the handouts will receive some professional graphic design.
Here's a snippet of new art: