If you and your fellow cultists can complete three more rituals, Soth will rise. But can you conceal your murderous crimes from family and friends?
Soth is available for $6.99 from Payhip.
You can watch a short video about the game here:
Duration: 1-3 sessions
System: diceless, low-prep, low-complexity
If you have a question about Soth, you can ask or (hopefully) find the answer in the FAQ.
I've written up three examples of actual play.
What people have said
"Soth captures the essentials of committing ritualistic murders to summon a dark god that will destroy humanity, but in a way that's hilarious, murderous fun. I'm excited to play it again!"
— Mike Sands, author of Monster of the Week
"This is such a wonderful, innovative game, that takes the staple premise of most modern horror roleplaying games and subverts it wickedly. I can't wait to play it - all hail Soth!"
— Andrew Kenrick, Dead of Night
"Soth is a fun and creepy game that rewards clever play and smart problem solving. In a lot of ways it’s like a game of Fiasco, except that the players are all genuinely trying to make things work, so when they don't—when things go terribly wrong for the cultists in entirely predictable ways—it's all the more brutal and hilarious.
— Simon Carryer, On Mighty Thews, Nod
"The guy who wrote the book on GMing My Life with Master delivers a Fiasco-esque tale of Lovecraftian cult life in Middle America. Soth is coming for you!"
— Jonathan Walton, Geiger Counter, Restless, Planarch Codex
"I really like all the elements that point back to the mundane lives of the cultists. That helps keep the game from being an exercise in one-upping each other to see who can be the most depraved. I also like that (in general) the moves allow the cultists to actually be competent in their dark dealings. We aren't laughing at their hijinks: they're really f**king serious about this."
— Jesse Burneko, from his 2013 Game Chef review
"This is a wonderfully crafted game. It's a huge joy to run. Sessions can cover the gamut from dark comedy to thought-provoking and harrowing, but it's always enjoyable."
— Angus Dingwall, playtester