Showing posts with label publishing. Show all posts
Showing posts with label publishing. Show all posts

Saturday, July 18, 2015

Preparing a .pdf for DrivThruRPG's print-on-demand

I've been encouraged to provide a print version of Soth. So I'm starting to investigate what that would involve.

In this initial phase, I only have three one concern:
  • Will my current .pdf layout work for the print version? Are my margins wide enough? (Answered, below)
  • How do I create a cover? (Answered, below)
  • What will happen to my page numbers (which are currently on the outside corners)

I'm also aware that there's tonnes of other stuff I don't know that I don't know.

After looking at DriveThru's 'Publish' section, I've found a checklist that hopefully covers all these unknown unknowns: Print checklist (.pdf). Here are some other concerns I have after reading that:
  • Do I need a barcode? (Answered, below)
  • What is 'bleed'? And do I need it?
  • Are my page numbers evenly-divisible? (Answered, below)
  • What does "Last page removed for use by LS" mean?

One of the things that baffled me in that checklist was the acronym 'LS'. This seems to stand for 'Lightning Source', based on this tutorial video (not embeddable) I've also found at DriveThru.

So I'll need to download a cover template from LS. Heading over to the site, it gives me a choice between 'Independent Publishers' (using a service called 'Ingram Spark') and 'Medium to Large Publishers', using LS. So, I have two more questions:

  • Do I need to set up an account with Lightning Source, and then link that to my DriveThruRPG account?
  • Am I in the 'Medium to Large' category, because I'm with DriveThruRPG?
  • (After I've done that) Where is the cover template?

Things I've answered, so far

  • Looking at my Scribus file, it looks like my margins are fine.
  • LS should have a template I can use for my cover.
  • Even if my page numbers aren't evenly-divisible, it should be easy enough to change that.
  • DriveThru has another printing checklist that says "We do not include barcodes." 

Saturday, June 13, 2015

Soth: a game of cultists vs investigators is now available

Kicking this blog off with a launch announcement: after years of playtesting and revisions, I've published Soth: a game of cultists vs investigators.

You can purchase it from Payhip: https://payhip.com/b/Ux9O




Over the next few weeks, I'll blog about the process of writing Soth, including the lessons I've learned from publishing this and Left Coast.

I'm starting to think about publishing as a concentric set of skills you need to build up:
  • the writing and the playtesting
  • layout and art
  • the act of launching, which requires courage and allies (and, in my case, video production)
  • marketing, which I think of as finding the people who will really want to play your game and figuring out how to talk to them
  • print (the great unknown, for me, and a whole other set of skills I need to learn)
I know there's stuff I'm missing. What other aspects of the publishing process don't I know about?